Paul Denton

Paul Denton

۸۱۹ طرفدار

جدیدترین‌ها

Nothing

Paul Denton

Next To Me

Paul Denton

Quantum Eraser (Enigma State Remix)

Craig Connelly

Cosmic Voyage

Paul Denton

آخرین انتشارها

Nothing

آخرین انتشار • تک‌آهنگ

Next To Me

۲۰۲۶ • EP

Quantum Eraser (Enigma State Remix)

۲۰۲۶ • تک‌آهنگ

Quantum Eraser (Enigma State Remix)

۲۰۲۶ • تک‌آهنگ

طرفداران این‌ها را هم گوش می‌دهند

درباره

۸۱۹ طرفدار

۱۱۳ انتشار • فعال از ۲۰۱۱

Deus Ex is a 2000 action role-playing game developed by Ion Storm and published by Eidos Interactive. Originally released for Microsoft Windows, it was released for Mac OS the same year, and for PlayStation 2 in 2002. A remaster for modern platforms was originally scheduled for release in February 2026, but was later delayed to an unspecified date. The gameplay—combining first-person shooter, stealth, and role-playing elements—features exploration and combat in environments connected to multiple city-based levels, with quests that can be completed in a number of ways and character customization based around cybernetic enhancements. Conversations between characters feature a variety of responses, with choices at key story points affecting how some events play out. A post-release patch incorporated deathmatch-style multiplayer. Deus Ex is set in 2052, in a dystopian cyberpunk future beset by terrorist acts, economic inequality, and a plague dubbed the Gray Death. The player character, the cybernetically enhanced JC Denton, is an anti-terrorism agent who is deployed when a terrorist group interrupts supplies of a rare Gray Death vaccine. Investigating the incident, Denton ends up involved in a struggle between multiple factions for control of the world. The story is inspired by popular conspiracy theory motifs, incorporating groups including the Illuminati and Majestic 12. The game was created by Warren Spector, who acted as director and producer, and put together a design concept during the early 1990s under the title "Troubleshooter". After being approached by Ion Storm about creating a project with complete creative freedom, Spector began pre-production in 1997. Staff included lead designer Harvey Smith, lead writer Sheldon Pacotti, and lead composer Alexander Brandon. The game was built using the Unreal Engine, which led to issues with coding and non-playable character behavior.

ادامه‌ی بیوگرافی

Deus Ex is a 2000 action role-playing game developed by Ion Storm and published by Eidos Interactive. Originally released for Microsoft Windows, it was released for Mac OS the same year, and for PlayStation 2 in 2002. A remaster for modern platforms was originally scheduled for release in February 2026, but was later delayed to an unspecified date. The gameplay—combining first-person shooter, stealth, and role-playing elements—features exploration and combat in environments connected to multiple city-based levels, with quests that can be completed in a number of ways and character customization based around cybernetic enhancements. Conversations between characters feature a variety of responses, with choices at key story points affecting how some events play out. A post-release patch incorporated deathmatch-style multiplayer. Deus Ex is set in 2052, in a dystopian cyberpunk future beset by terrorist acts, economic inequality, and a plague dubbed the Gray Death. The player character, the cybernetically enhanced JC Denton, is an anti-terrorism agent who is deployed when a terrorist group interrupts supplies of a rare Gray Death vaccine. Investigating the incident, Denton ends up involved in a struggle between multiple factions for control of the world. The story is inspired by popular conspiracy theory motifs, incorporating groups including the Illuminati and Majestic 12. The game was created by Warren Spector, who acted as director and producer, and put together a design concept during the early 1990s under the title "Troubleshooter". After being approached by Ion Storm about creating a project with complete creative freedom, Spector began pre-production in 1997. Staff included lead designer Harvey Smith, lead writer Sheldon Pacotti, and lead composer Alexander Brandon. The game was built using the Unreal Engine, which led to issues with coding and non-playable character behavior.

منبع: ویکی‌پدیا

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